That’s all I plan to say about the plot of the movie because it’s very standard-fare, very predictable and yes very uninteresting. Teaming up with a young woman who may hold the secret to overcoming their enemies, 47 confronts the truth about his own origins and squares off in an epic battle with his deadliest foe. His latest target is a mega-corporation that plans to unlock the secret of Agent 47’s past to create an army of killers whose powers surpass even his own. He is the culmination of decades of research and forty-six earlier Agent clones with unprecedented strength, speed, stamina and intelligence. HITMAN: AGENT 47 centres on an elite assassin who was genetically engineered from conception to be the perfect killing machine, and is known only by the last two digits on the barcode tattooed on the back of his neck. Anyway, that’s the games and unfortunately I’m not here to talk about those, this is about the movie adaption. Going into a facility full of enemies, hunting down a target and being given the option to either take them out completely unnoticed or setting up some kind of elaborate trap was a whole bunch of fun. I’m not going to sit here and pretend as if I’m the biggest fan of the Hitman franchise, until now the only game in the series that I have played is Hitman: Absolution, I did really enjoy that game though. If I were to make a checklist to detail the requirements of a movie based on Hitman, you can guarantee at the top of said list would be that Agent 47 has to be a bald guy with a black barcode on the back of his bald head just how hard is that to get right?
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